2005_THQ_Phoenix_SX_

Mx333  (Jan 20, 2005)

Well...what can i say....first off i started off with this right before phoenix...or was it after...crap i dunno but anyways i watched the tape and saw what sections and how the riders were riding the track etc etc etc....i curved the track so that it would work with any bike....but i like using a stock 250 to race it....its just harder and makes you have to do everything perfect to get a good lap.....my fastest so far was a 52.11........

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2ndly...i have to thank every person who helped me get this far....VMX_Gravity for the awesome sky cube.....VMX_MYth for the sweet track objects....AND VET_SPODEBOY for his sweet stadium. I would also like the thank kxmotox45 for taking his time to show me how to make good berms in photoshop....although i never got it all quite right tho....i think they came out better than the older way that i used to do them....i would also like to thank AMA_DirtTwister for helping me with POV-Ray.

I think thats everyone i want to thank for right now....i hope i didnt forget anyone...

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Textures: Pov-Ray and Photoshop

Dispmap:Photoshop

Track Compiling: Armadillo and APM

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I finally got the knank of bundling and making the in game track picture work and everything so no more crap from me, its all good!

I think everyone will like this track....i got pretty much everything just like how the pros were doin it so have fun with it.....even tho Kxmotox45(mike i think it is) and mr. TOMMY WEECk told me it was 4 rollers before the triple i didnt fix that sorry guys i just left the 4th one out....haha but i did fix the finish line! thanks for the reminder...

Last but not least thanks to everyone invovled in keeping MCMFactory alvie and chuggin!

Have Fun, D/L enjoy...and i hope i didnt forget anything...

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